﻿<?xml version="1.0" encoding="utf-8"?>
<ArrayOfSequence xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

  <!-- STARTRUN-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <name>STARTRUN</name>
        <type>SPRITE</type>
        <value>Kid_1</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_2</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_3</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_4</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_5</value>
        <stoppable>false</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_6</value>
        <stoppable>false</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <!--RUNCYC1-->
      <Frame>
        <name>RUNCYC1</name>
        <type>SPRITE</type>
        <value>Kid_7</value>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <name>RUNCYC2</name>
        <type>SPRITE</type>
        <value>Kid_8</value>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <name>RUNCYC3</name>
        <type>SPRITE</type>
        <value>Kid_9</value>
        <sound>running 2</sound>
        <soundLoop>true</soundLoop>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <name>RUNCYC4</name>
        <type>SPRITE</type>
        <value>Kid_10</value>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <name>RUNCYC5</name>
        <type>SPRITE</type>
        <value>Kid_11</value>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <name>RUNCYC6</name>
        <type>SPRITE</type>
        <value>Kid_12</value>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <name>RUNCYC7</name>
        <type>SPRITE</type>
        <value>Kid_13</value>
        <sound>running 2</sound>
        <soundLoop>true</soundLoop>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <name>RUNCYC8</name>
        <type>SPRITE</type>
        <value>Kid_14</value>
        <stoppable>true</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>RUNCYC1</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STARTRUN</name>
  </Sequence>

  <!-- STAND-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>STAND</name>
        <value>Kid_15</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
    </frames>
    <name>STAND</name>
  </Sequence>

  <!-- ALERTSTAND -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>ALERTSTAND</name>
        <value>Kid_15</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>ALERTSTAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STAND</name>
  </Sequence>

  <!-- ARISE (skeleton)-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>ARISE</name>
        <value>Kid_177</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>ARISE</name>
        <value>Kid_177</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>ARISE</name>
        <value>Kid_178</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>ARISE</name>
        <value>Kid_15</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>READY</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STAND</name>
  </Sequence>

  <!-- GUARDENGARDE -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>READY</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>GUARDENGARDE</name>
  </Sequence>

  <!-- ENGARDE -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>ENGARDE</name>
        <value>Kid_207</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>ENGARDE</name>
        <value>Kid_208</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>ENGARDE</name>
        <value>Kid_209</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>ENGARDE</name>
        <value>Kid_210</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>

      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>READY</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>ENGARDE</name>
  </Sequence>

  <!-- READY -->
 <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>READY</name>
        <value>Kid_158</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_170</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>LOOP</name>
        <value>Kid_171</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>LOOP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>READY</name>
  </Sequence>

  <!-- CROUCH-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>CROUCH</name>
        <value>Kid_109</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>CROUCH</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>CROUCH</name>
  </Sequence>

  <!-- CRAWL 22px in x-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>CRAWL</name>
        <value>Kid_110</value>
        <stoppable>false</stoppable>
        <xOffSet>4</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>CRAWL</name>
        <value>Kid_111</value>
        <stoppable>false</stoppable>
        <xOffSet>8</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>CRAWL</name>
        <value>Kid_112</value>
        <stoppable>false</stoppable>
        <xOffSet>8</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>CRAWL</name>
        <value>Kid_108</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>

      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>CROUCH</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>CRAWL</name>
  </Sequence>

  <!-- STANDUP  14px x-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>STANDUP</name>
        <value>Kid_110</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_111</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_112</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_113</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_114</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_115</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_116</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_117</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_118</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_119</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STANDUP</name>
  </Sequence>


  <!-- GODOWN-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>GODOWN</name>
        <value>Kid_119</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_118</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_117</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_116</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_115</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_114</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_113</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_112</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_111</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_110</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>CROUCH</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>GODOWN</name>
  </Sequence>


  <!-- STOOP-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>STOOP</name>
        <value>Kid_107</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_108</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_109</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>CROUCH</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STOOP</name>
  </Sequence>


  <!-- TURN  { 45, 46, 47, 48, 49, 50, 51, 52 }; 10px x total movement-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_45</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_46</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_47</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_48</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_49</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_50</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_51</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_52</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
      </Frame>
    <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>TURN</name>
    <raised>true</raised>
  </Sequence>

  <!-- RUNSTOP -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <name>RUNSTOP</name>
        <type>SPRITE</type>
        <value>Kid_53</value>
        <sound>running 2</sound>
        <stoppable>false</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_54</value>
        <stoppable>false</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_55</value>
        <sound>running 2</sound>
        <stoppable>false</stoppable>
        <xOffSet>15</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_56</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_49</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_50</value>
        <stoppable>false</stoppable>
        <xOffSet>5</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_51</value>
        <stoppable>false</stoppable>
        <xOffSet>5</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_52</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>RUNSTOP</name>
  </Sequence>

  <!-- s t e p   f o r w a r d 52px-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>FULLSTEP</name>
        <value>Kid_121</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_122</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_123</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_124</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_125</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_126</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_127</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_128</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_129</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_130</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_131</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_132</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>FULLSTEP</name>
  </Sequence>

  <!-- HIGHJUMP (no ceiling above) 32px and 10px -y and 14 px x-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>HIGHJUMP</name>
        <value>Kid_67</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_68</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_69</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_70</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_71</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_72</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_73</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_74</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_75</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>SJLAND</name>
        <value>Kid_76</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_77</value>
        <stoppable>false</stoppable>
        <xOffSet>7</xOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_78</value>
        <stoppable>false</stoppable>
        <xOffSet>7</xOffSet>
        <yOffSet>-6</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>1</name>
        <value>Kid_79</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-8</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_79</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-10</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>3</name>
        <value>Kid_79</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-8</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>4</name>
        <value>Kid_79</value>
        <stoppable>false</stoppable>
        <yOffSet>4</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>5</name>
        <value>Kid_79</value>
        <stoppable>false</stoppable>
        <yOffSet>6</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>HANGDROP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>HIGHJUMP</name>
    <raised>true</raised>
  </Sequence>

  <!-- HANGDROP 22px y  9px x-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>HANGDROP</name>
        <value>Kid_80</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>6</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_81</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>5</xOffSet>
        <yOffSet>6</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_82</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>4</xOffSet>
        <yOffSet>10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_83</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_84</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>HANGDROP</name>
    <raised>true</raised>
  </Sequence>

  <!-- CLIMBUP -104px Y and 23px X-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>CLIMBUP</name>
        <value>Kid_135</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-4</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_136</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-18</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_137</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_138</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-12</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_139</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_140</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_141</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_142</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_143</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>20</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_144</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>3</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_145</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_146</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_147</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_148</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_149</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_118</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_119</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>CLIMBUP</name>
    <raised>true</raised>
  </Sequence>

  <!-- JUMPHANGLONG  22px -Y  22px X -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>JUMPHANGLONG</name>
        <value>Kid_67</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_68</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_69</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>3</name>
        <value>Kid_70</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>4</name>
        <value>Kid_71</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>5</name>
        <value>Kid_72</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>6</name>
        <value>Kid_73</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>7</name>
        <value>Kid_74</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>8</name>
        <value>Kid_75</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>SJLAND</name>
        <value>Kid_76</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>11</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>10</name>
        <value>Kid_77</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>11</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>11</name>
        <value>Kid_78</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>-22</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>12</name>
        <value>Kid_79</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>13</name>
        <value>Kid_80</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>HANGDROP</parameter>
        <stoppable>true</stoppable>
      </Frame>
    </frames>
    <name>JUMPHANGLONG</name>
    <raised>true</raised>
  </Sequence>

  <!-- JUMPHANGMED-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>JUMPHANGMED</name>
        <value>Kid_67</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_68</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_69</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>3</name>
        <value>Kid_70</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>4</name>
        <value>Kid_71</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>5</name>
        <value>Kid_72</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>6</name>
        <value>Kid_73</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>7</name>
        <value>Kid_74</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>8</name>
        <value>Kid_75</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>SJLAND</name>
        <value>Kid_76</value>
        <stoppable>false</stoppable>
        <xOffSet>-4</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>10</name>
        <value>Kid_77</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>11</name>
        <value>Kid_78</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-22</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>12</name>
        <value>Kid_79</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>13</name>
        <value>Kid_80</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>HANGDROP</parameter>
        <stoppable>true</stoppable>
      </Frame>
    </frames>
    <name>JUMPHANGMED</name>
    <raised>true</raised>
  </Sequence>

  <!-- HANG-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>HANG</name>
        <value>Kid_91</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>HANG1</name>
        <value>Kid_90</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_89</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
    </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_88</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_87</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
    </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_88</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_89</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_90</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_91</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_92</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>SJLAND</name>
        <value>Kid_93</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_94</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_95</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_96</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_97</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_98</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_99</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_97</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_96</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_95</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_94</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_93</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_92</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_93</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_94</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_95</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_96</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_95</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_94</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_93</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_92</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>HANGDROP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>HANG</name>
    <raised>true</raised>
  </Sequence>

  <!-- CLIMBFAIL -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>CLIMBFAIL</name>
        <value>Kid_135</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-4</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_136</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-18</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_137</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-5</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_137</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-5</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_138</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>-12</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_138</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_138</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_138</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>12</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_137</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_136</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>4</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_135</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>18</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>HANGDROP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <raised>true</raised>
    <name>CLIMBFAIL</name>
  </Sequence>

  <!-- CLIMBDOWN -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>CLIMBDOWN</name>
        <value>Kid_148</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_145</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>3</name>
        <value>Kid_144</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>5</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>4</name>
        <value>Kid_143</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>5</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>5</name>
        <value>Kid_142</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>8</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>6</name>
        <value>Kid_141</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>15</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>7</name>
        <value>Kid_140</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>15</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>8</name>
        <value>Kid_137</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>20</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>9</name>
        <value>Kid_138</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>6</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>10</name>
        <value>Kid_136</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>11</name>
        <value>Kid_91</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>-4</xOffSet>
        <yOffSet>20</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>IFGOTOSEQUENCE</name>
        <parameter>HANGSTRAIGHT|HANG</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>CLIMBDOWN</name>
    <raised>true</raised>
  </Sequence>

  <!-- FREEFALL 0 15 25-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>FREEFALL</name>
        <value>Kid_106</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>20</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_106</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>25</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>LOOP</name>
        <value>Kid_106</value>
        <stoppable>true</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>30</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>LOOP</parameter>
        <stoppable>true</stoppable>
      </Frame>
    </frames>
    <name>FREEFALL</name>
    <raised>true</raised>
  </Sequence>

  <!-- STEPFALL x 8 8 4 4  y = 0-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>STEPFALL</name>
        <value>Kid_102</value>
        <stoppable>false</stoppable>
        <xOffSet>8</xOffSet>
        <yOffSet>2</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_103</value>
        <stoppable>false</stoppable>
        <xOffSet>8</xOffSet>
        <yOffSet>5</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>3</name>
        <value>Kid_104</value>
        <stoppable>false</stoppable>
        <xOffSet>16</xOffSet>
        <yOffSet>10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>4</name>
        <value>Kid_105</value>
        <stoppable>false</stoppable>
        <xOffSet>16</xOffSet>
        <yOffSet>15</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>FREEFALL</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STEPFALL</name>
    <raised>true</raised>
  </Sequence>

  <!-- SOFTLAND -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>SOFTLAND</name>
        <value>Kid_107</value>
        <stoppable>false</stoppable>
        <sound>normal falling</sound>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>CROUCH</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>SOFTLAND</name>
    <raised>true</raised>
  </Sequence>

  <!-- RUNTURN-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>RUNTURN</name>
        <value>Kid_53</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_54</value>
        <stoppable>false</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_55</value>
        <stoppable>false</stoppable>
        <xOffSet>5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_56</value>
        <stoppable>false</stoppable>
        <xOffSet>5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_57</value>
        <stoppable>false</stoppable>
        <xOffSet>5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_58</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_59</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_60</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_61</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_62</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_63</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_64</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_65</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>ABOUTFACE|GOTOSEQUENCE|GOTOFRAME</name>
        <parameter>|STARTRUN|RUNCYC7</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>RUNTURN</name>
  </Sequence>

  <!-- STEPBACK-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>STEPBACK</name>
        <value>Kid_107</value>
        <stoppable>false</stoppable>
        <xOffSet>-5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STEPBACK</name>
  </Sequence>

  <!-- TESTFOOT-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>TESTFOOT</name>
        <value>Kid_121</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_122</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_122</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_123</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_124</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_125</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_126</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>

      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_29</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_116</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_117</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_118</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_119</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>TESTFOOT</name>
  </Sequence>

  <!-- BUMP 18px X-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>BUMP</name>
        <value>Kid_50</value>
        <stoppable>false</stoppable>
        <xOffSet>-18</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_51</value>
        <sound>touching a wall</sound>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_52</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>BUMP</name>
  </Sequence>

  <!-- hangstraight-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>HANGSTRAIGHT</name>
        <value>Kid_92</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_93</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_93</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_92</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_92</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>LOOP</name>
        <value>Kid_91</value>
        <stoppable>true</stoppable>
        <raised>true</raised>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>LOOP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>HANGSTRAIGHT</name>
    <raised>true</raised>
  </Sequence>

  <!-- standjump 39px original = 178 real -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>STANDJUMP</name>
        <value>Kid_16</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_17</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_18</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_19</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>STANDJUMP</name>
        <value>Kid_20</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_21</value>
        <stoppable>false</stoppable>
        <xOffSet>3</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_22</value>
        <stoppable>false</stoppable>
        <xOffSet>35</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_23</value>
        <stoppable>false</stoppable>
        <xOffSet>45</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_24</value>
        <stoppable>false</stoppable>
        <xOffSet>25</xOffSet>
        <yOffSet>-10</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_25</value>
        <stoppable>false</stoppable>
        <xOffSet>7</xOffSet>
        <yOffSet>10</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>FUNCTION_BOOL</name>
        <parameter>IsNextTileGround|SJLAND|STEPFALL</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STANDJUMP</name>
    <raised>true</raised>
  </Sequence>

  <!-- SJLAND -->
  <!-- If there's floor land on it -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_26</value>
        <name>SJLAND</name>
        <stoppable>false</stoppable>
        <xOffSet>20</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_27</value>
        <stoppable>false</stoppable>
        <sound>running 2</sound>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_28</value>
        <stoppable>false</stoppable>
        <xOffSet>15</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_29</value>
        <stoppable>false</stoppable>
        <sound>running 2</sound>
        <xOffSet>11</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_30</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_31</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_32</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_33</value>
        <stoppable>false</stoppable>
        <xOffSet>5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>SJLAND</name>
    <raised>true</raised>
  </Sequence> qq    
  
    
    
      
        
  <!-- RUNJUMP-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>RUNJUMP</name>
        <value>Kid_34</value>
        <sound>running 2</sound>
        <stoppable>false</stoppable>
        <xOffSet>23</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_35</value>
        <stoppable>false</stoppable>
        <xOffSet>27</xOffSet>
        <yOffSet>0</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_36</value>
        <stoppable>false</stoppable>
        <xOffSet>14</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_37</value>
        <stoppable>false</stoppable>
        <xOffSet>23</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>STANDJUMP</name>
        <value>Kid_38</value>
        <sound>running 2</sound>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>32</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_39</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>55</xOffSet>
        <yOffSet>-4</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_40</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>37</xOffSet>
        <yOffSet>-8</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_41</value>
        <stoppable>false</stoppable>
        <xOffSet>37</xOffSet>
        <yOffSet>0</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_42</value>
        <stoppable>false</stoppable>
        <xOffSet>18</xOffSet>
        <yOffSet>8</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_43</value>
        <stoppable>false</stoppable>
        <xOffSet>18</xOffSet>
        <yOffSet>4</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>RJLANDRUN</name>
        <value>Kid_44</value>
        <sound>running 2</sound>
        <stoppable>false</stoppable>
        <xOffSet>23</xOffSet>
        <yOffSet>0</yOffSet>
        <raised>true</raised>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE|GOTOFRAME</name>
        <parameter>STARTRUN|RUNCYC1</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>RUNJUMP</name>
    <!--<raised>true</raised>-->
  </Sequence>

  <!-- DEADFALL-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>LOOP</name>
        <value>Kid_178</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>LOOP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>DEADFALL</name>
  </Sequence>

  <!-- IMPALE-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_177</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>1</yOffSet>
        <delay>0.8</delay>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_177</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>1</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_177</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>1</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_177</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>1</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>LOOP</name>
        <value>Kid_177</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>LOOP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>impale</name>
  </Sequence>

  <!--  r u n n i n g   j u m p   f a l l -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>RJUMPFALL</name>
        <value>Kid_102</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>-30</xOffSet>
        <yOffSet>5</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>2</name>
        <value>Kid_103</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>-10</xOffSet>
        <yOffSet>5</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>3</name>
        <value>Kid_104</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>-10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>4</name>
        <value>Kid_105</value>
        <stoppable>false</stoppable>
        <raised>true</raised>
        <xOffSet>-10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>FREEFALL:100,0</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>RJUMPFALL</name>
    <raised>true</raised>
  </Sequence>

  <!--  PICKUP SWORD -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>STOOP</name>
        <value>Kid_107</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_108</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_109</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <!--
        <Frame>
          <type>SPRITE</type>
          <name>STOOP</name>
          <value>Kid_119</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_118</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_117</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_116</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_115</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_114</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_113</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_112</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_111</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
        </Frame>
        <Frame>
          <type>SPRITE</type>
          <name></name>
          <value>Kid_110</value>
          <stoppable>false</stoppable>
          <xOffSet>0</xOffSet>
          <yOffSet>0</yOffSet>
      </Frame>
      -->
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_229</value>
        <stoppable>false</stoppable>
        <delay>2.0</delay>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_230</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_231</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_232</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_233</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_234</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_235</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_236</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_237</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_238</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_239</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_240</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_241</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_242</value>
        <stoppable>false</stoppable>
      </Frame>

      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>PICKUPSWORD</name>
    <raised>true</raised>
  </Sequence>



  <!--  resheathe -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_229</value>
        <stoppable>false</stoppable>
        <delay>2.0</delay>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_230</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_231</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_232</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_233</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_234</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_235</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_236</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_237</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_238</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_239</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_240</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_241</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_242</value>
        <stoppable>false</stoppable>
      </Frame>

      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>RESHEATHE</name>
    <raised>true</raised>
  </Sequence>


  
  <!--  fastsheathe -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>fastsheathe</name>
        <value>Kid_234</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_235</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_236</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_237</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_238</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_239</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_240</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_241</value>
        <stoppable>false</stoppable>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_242</value>
        <stoppable>false</stoppable>
      </Frame>

      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>FASTSHEATHE</name>
    <raised>true</raised>
  </Sequence>
  
  
  
  <!--  DRINK POTION -->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>DRINKPOTION</name>
        <value>Kid_191</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_192</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_193</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_194</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_195</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_196</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_197</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_198</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_199</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_200</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_201</value>
        <sound>drinking</sound>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_202</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_203</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_204</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_205</value>
        <stoppable>false</stoppable>
        <delay>2</delay>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_201</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name></name>
        <value>Kid_198</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>STAND</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>DRINKPOTION</name>
    <raised>true</raised>
  </Sequence>


  <!-- ENGARDE-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>ENGARDE</name>
        <value>Kid_207</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_208</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_209</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_210</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>

      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>READY</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>ENGARDE</name>
  </Sequence>


  <!-- READY-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>READY</name>
        <value>Kid_158</value><!-- copy of 171 i havent found-->
        <stoppable>true</stoppable>
        <delay>0.5</delay>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_170</value><!-- copy of 171 i havent found-->
        <stoppable>true</stoppable>
        <delay>0.9</delay>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <name>LOOP</name>
        <value>Kid_171</value>
        <stoppable>true</stoppable>
        <delay>0.9</delay>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOFRAME</name>
        <parameter>LOOP</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>READY</name>
  </Sequence>


  <!-- ADVANCE-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>ADVANCE</name>
        <value>Kid_158</value>
        <stoppable>false</stoppable>
        <xOffSet>2</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_163</value>
        <stoppable>true</stoppable>
        <xOffSet>4</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_164</value>
        <stoppable>true</stoppable>
        <xOffSet>5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_165</value>
        <stoppable>true</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>READY</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>ADVANCE</name>
  </Sequence>




  <!-- STRIKE-RETREAT-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_155</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_156</value>
        <stoppable>false</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_157</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_158</value>
        <stoppable>true</stoppable>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>RETREAT</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STRIKERET</name>
  </Sequence>
  
  <!-- RETREAT-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <name>ADVANCE</name>
        <value>Kid_160</value>
        <stoppable>false</stoppable>
        <xOffSet>-4</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_157</value>
        <stoppable>true</stoppable>
        <xOffSet>-10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>READY</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>RETREAT</name>
  </Sequence>

  <!-- STRIKE-->
  <Sequence>
    <config_type>CONFIG_sprite_kid</config_type>
    <frames>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_151</value>
        <stoppable>false</stoppable>
        <name>READYBLOCK</name>
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_152</value>
        <stoppable>true</stoppable>
        <name>READYBLOCK</name><!-- THIS NAME IS USEFULL FOR BLOCK ATTACK-->
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_153</value>
        <stoppable>true</stoppable>
        <name>READYBLOCK</name><!-- THIS NAME IS USEFULL FOR BLOCK ATTACK-->
        <xOffSet>0</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_154</value>
        <name>STRIKE</name><!-- THIS NAME IS USEFULL FOR TAKE THE HIT FRAME IF TOUCH KID..LOOSES ENERGY -->
        <stoppable>true</stoppable>
        <xOffSet>10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_155</value>
        <stoppable>true</stoppable>
        <name>READYBLOCK</name><!-- THIS NAME IS USEFULL FOR BLOCK ATTACK-->
        <xOffSet>5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_156</value>
        <stoppable>true</stoppable>
        <name>READYBLOCK</name>
        <xOffSet>-10</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>
      <Frame>
        <type>SPRITE</type>
        <value>Kid_157</value>
        <stoppable>true</stoppable>
        <name>READYBLOCK</name>
        <xOffSet>-5</xOffSet>
        <yOffSet>0</yOffSet>
      </Frame>

      <Frame>
        <type>COMMAND</type>
        <name>GOTOSEQUENCE</name>
        <parameter>READY</parameter>
        <stoppable>false</stoppable>
      </Frame>
    </frames>
    <name>STRIKE</name>
  </Sequence>

</ArrayOfSequence>

